AI Insights · Timothy · April 2024
Top Disney Games Performance in Central America Q1 2024
In Q1 2024, the top Disney games on a unified platform in Central America showed varying trends in weekly downloads, revenue, and active users. Sensor Tower provides detailed insights.
In the first quarter of 2024, the top Disney games on a unified platform in Central America exhibited diverse trends in their performance metrics. Here is a closer look at the weekly downloads, revenue, and active users for these popular games.
Disney Magic Kingdoms saw its weekly downloads peak at 38.5K in mid-January before stabilizing around 19.3K by mid-March. Revenue fluctuated, peaking at $4.4K in early January and settling at $2.5K by the end of March. Active users started at 21.9K and peaked at 46.3K mid-January, finally closing the quarter at 34.5K.
Marvel Contest of Champions demonstrated consistent performance with weekly downloads generally hovering around 10K, peaking at 21.3K in early February. Revenue showed a notable increase, peaking at $46.8K in the first week of January and stabilizing around $25.5K by the end of March. Active users remained strong, starting at 55.2K and reaching a high of 59.9K in early February, ending the quarter at 48.5K.
Disney Frozen Free Fall Game experienced significant fluctuations with a peak in weekly downloads at 26.7K in late February. Revenue remained relatively stable, peaking at $785 in early January and ending at $661 by the end of March. Active users saw a peak at 76.4K in late February, with a more stable trend around 47.4K by the end of the quarter.
The Simpsons™: Tapped Out maintained a steady download rate, averaging around 8K weekly, with a slight peak at 8.9K in late March. Revenue showed some fluctuations, peaking at $4.6K in mid-March. Active users remained consistently high, starting at 75.6K and ending the quarter at 71.8K.
LEGO® Star Wars™ - TFA demonstrated a more stable trend in weekly downloads, ranging between 5.8K and 12K, peaking at the start of January. Revenue remained modest, peaking at $141 in the first week of January. Active users showed a slight decline from 21.9K at the start of the quarter to 15.7K by the end.
These insights are based on data from Sensor Tower, which provides a detailed look at the performance of mobile applications. For more in-depth analysis and data, visit Sensor Tower.